I read somewhere that processing on the GPU benefits mainly tasks that can be prallelized. Which is not so much the typical DAW processing. Anyway considering modern hardware, running a DAW itself is not a processing-intensive task at all. Running plugins in that DAW is. That's why AFAIK plugins are free to allocate system resources as they see fit. Which they do. So plugins that can benefit from high parallelization if engineered right, use the available GPU resources by default. User interaction is generally not required for this to work.